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The global e-learning market is projected to reach USD 303.38 billion in 2024 and is anticipated to expand to USD 835.51 billion by 2032, reflecting a compound annual growth rate (CAGR) of around 13.50% during this period.
The e-learning market refers to the sector focused on delivering educational content and training through digital platforms. This encompasses a wide range of formats, including online courses, webinars, virtual classrooms, and mobile learning applications. The market serves various audiences, from K-12 students and higher education institutions to corporate training and professional development.
Key components of the e-learning market include:
Overall, the e-learning market is growing rapidly, driven by advancements in technology, the need for flexible learning solutions, and the increasing demand for skills development in a dynamic job market.
E-learning imparts students’ knowledge through electronic media, including audio, video, e-books, AR/VR, and other media. Students who use e-learning have a variety of compensations, such as reasonable education and access to focused course material. Additionally, because it improves employee performance, e-learning has assimilated into the majority of firms. The rise in remote learning during the pandemic and the demand for affordable, practical learning systems benefit the market’s expansion. The increased usage of artificial intelligence and machine learning in e-learning systems also contributes to the market’s expansion internationally. But problems like the absence of face-to-face contact in e-learning systems and the requirement for stronger self-motivation restrict the growth of the e-learning business.
COVID-19 Effect:
The COVID-19 pandemic outbreak caused a significant upsurge in the market in 2020. This is because businesses and governments in most nations have implemented numerous skill-improvement campaigns. Due to increased investment in skill evaluation technologies for a better understanding of the workforce on an emotional and cultural scale, the e-learning industry is predicted to thrive in the COVID-19 environment. It is now obvious that COVID-19 will have long-term effects on people’s lives and economies, increasing the demand for e-learning along with the rise in the need for skilled labor and the expansion of government efforts to raise the overall worker level, both of which have a positive effect on market growth.
Since it allows for tailored information based on each student’s prior knowledge and offers a one-size-fits-all approach, the use of AI and machine learning has increased across e-learning platforms. In addition, utilizing AI and ML makes it feasible to quickly analyze massive volumes of data and detect patterns and trends to optimize and continuously improve learning experiences. It facilitates a more straightforward, quick, and flexible course-building process without compromising quality. Additionally, it is now possible to create multi-language content for multinational corporations that must provide relevant material for branches in other countries or for the scenario that is becoming more typical: businesses operating with remote staff that speak different languages. Therefore, increasing these advances is anticipated to bring about profitable opportunities for the industry.
In-house content creators collaborate with instructors to produce a few courses, adding pictures and videos and tweaking them based on feedback and learner engagement. Because there is a demand for courseware, third-party content suppliers have difficulties because internal subject matter experts can create content. The global eLearning industry is anticipated to suffer from the rise in in-house content development. To support the online platforms, blended eLearning also needs online study resources and associated services. Schools and colleges aim to provide students with effective digital learning opportunities that can be used to assess student engagement, track progress, and gather feedback.
The global e-learning market has been segmented into technology, grid type, installation, and application.
Based on delivery mode, the market is divided into packaged content, learning management software (LMS), and others. Among these, the packaged content segment led the market in 2023 and is expected to maintain its dominance throughout the forecast period. The need for packaged content for e-learning is rising, mostly due to corporate workers’ desire to advance their skill sets. For instance, there is a growing need for certain talents in the fields of big data, artificial intelligence, and virtual reality. Several vendors have experienced tremendous growth during the past few years. With rising corporate demands, the bundled e-learning content industry will expand. Besides this, the learning management software (LMS) category is expected to grow the fastest throughout the forecast period. Companies are continually looking for ways to offer proper training due to the growing requirement to develop and train staff. LMS aids in re-educating staff and managing the process so that further small adjustments can be made or a product line can be refurbished.
Based on learning mode, the market is classified into self-paced and instructor-led. In 2023, the self-paced category dominated the global market. Flexibility in learning is provided via self-paced online learning. The expanding attitude among people to better their professional prospects and increase their skill-based competence is a significant growth driver of the self-paced e-learning market. On the other hand, the instructor-led category is anticipated to grow at a significant rate over the forecast period. With this kind of instruction, more students can be accommodated without using up more resources or room than required in a traditional classroom. Everywhere in the world can send students there.
The United States e-learning market size reached US$ 133.95 Billion in 2024, and reach US$ 308.92 Billion by 2032, exhibiting a growth rate (CAGR) of 11.01% from 2024 to 2032.
In 2023, North America dominated the market for e-learning. A high level of knowledge of their advantages over traditional offline learning models, superior technological infrastructure, and a wide range of innovative learning and training solutions are driving the demand for e-learning from the institutional segment in the area. The same is further supported by technologically savvy companies that demand advanced linguistic competence, functional and vocational knowledge, and soft skills. North America’s market growth is mostly influenced by the US’s high demand for e-learning solutions. The industry is developing due to the expanding trend of using online courses and learning resources as a workable replacement for conventional classroom training. As a result, e-learning solutions are expanding and becoming more widely used in all sectors of the economy.
The global e-learning market is highly competitive, featuring key players such as Apollo Education Group, Blackboard, Oracle, Pearson, and Aptara. Other significant competitors include Adobe, Cisco, Skillsoft, NIIT, FUTURELEARN Limited, Articulate Global, Inc., Baidu Inc., edX Inc., Epicor Software Corporation, and GitHub Inc.
These companies are continuously innovating their offerings, focusing on enhancing user experience through advanced technologies and expanding their course catalogs to meet diverse educational needs.
Recent developments in the sector include advancements in artificial intelligence, which are enhancing personalized learning experiences, and the growing adoption of immersive technologies like virtual and augmented reality, making online education more interactive and engaging. Additionally, an increasing emphasis on corporate training and upskilling in response to evolving workforce demands is further driving market growth.
E-learning Market by Delivery Mode
E-learning Market by Learning Mode
E-learning Market by Function
E-learning Market by End Users
E-learning Market Size by Country and Region
Key Questions Answered in This Report:
Table of Content
E-Learning Market Size, Share, Growth, and Forecast Report
Chapter 1. Introduction
1.1. Report Description
1.1.1. Aim of the Report
1.1.2. Prospective Audience
1.1.3. Unique Selling Prepositions and Key Takeaways from the Report
1.2. Scope of the Research Study
1.3. Approach/Research Methodology
1.3.1. Secondary Research
1.3.2. Primary Research
1.3.3. Expert Panel Review
1.3.4. Market Data Breakdown and Data Triangulation
1.3.5. Research Approach for Market Size Estimation
1.3.5.1. Top-Down Approach
1.3.5.2. Bottom-Up Approach
1.3.6. Key Assumptions
1.4. Market Segmentation
1.4.1. Delivery Mode
1.4.2. Learning Mode
1.4.3. Function
1.4.4. End Users
Chapter 2. E-Learning Market Overview
2.1. Introduction
2.2. Analysis by Delivery Mode, 2017-2030 (US$ Billion)
2.3. Analysis by Learning Mode, 2017-2030 (US$ Billion)
2.4. Analysis by Function, 2017-2030 (US$ Billion)
2.5. Analysis by End Users, 2017-2030 (US$ Billion)
2.6. Market Analysis by Region, 2017-2030 (US$ Billion)
Chapter 3. E-Learning Market Dynamics
3.1. Introduction
3.2. Growth Drivers
3.3. Growth Restraints
3.4. Growth Opportunities
3.5. Porter’s Five Forces Analysis
3.5.1. Threat of New Entrants
3.5.2. Bargaining Power of Buyers/Consumers
3.5.3. Bargaining Power of Suppliers
3.5.4. Threat of Substitute Delivery Modes
3.5.5. Intensity of Competitive Rivalry
3.6. Attractiveness Analysis
3.6.1. Delivery Mode
3.6.2. Learning Mode
3.6.3. Function
3.6.4. End Users
3.6.5. Region
3.7. Value Chain Analysis
Chapter 4. E-Learning Market Competition Analysis
4.1. E-Learning Market Share Analysis by Company, 2019 – 2021
4.1.1. Top 3 Players, 2019 – 2021
4.1.2. Top 6 Players, 2019 – 2021
4.2. Strategic Initiatives
4.2.1. New Products Launch
4.2.2. Mergers/Acquisitions
4.2.3. Agreement and Collaborations
4.2.4. Partnerships, Joint Ventures, Expansion, and Distribution
Chapter 5. Global E-Learning Market Analysis by Delivery Mode, Learning Mode, Function, and End Users, 2017-2030 (US$ Billion)
5.1. Delivery Mode
5.1.1. Global E-Learning Market Share, by Delivery Mode, 2021 and 2030
5.1.2. Global E-Learning Market Revenue, by Delivery Mode, 2017-2030 (US$ Billion)
5.1.3. By Packaged Content Market Analysis 2017-2030 (US$ Billion)
5.1.4. By Learning Management Software (LMS) Market Analysis 2017-2030 (US$ Billion)
5.1.5. By Others Market Analysis 2017-2030 (US$ Billion)
5.2. Learning Mode
5.2.1. Global E-Learning Market Share, by Learning Mode, 2021 and 2030
5.2.2. Global E-Learning Market Revenue, by Learning Mode, 2017-2030 (US$ Billion)
5.2.3. By Self-Paced Market Analysis 2017-2030 (US$ Billion)
5.2.4. By Instructor-Led Market Analysis 2017-2030 (US$ Billion)
5.3. Function
5.3.1. Global E-Learning Market Share, by Function, 2021 and 2030
5.3.2. Global E-Learning Market Revenue, by Function, 2017-2030 (US$ Billion)
5.3.3. By Training Market Analysis 2017-2030 (US$ Billion)
5.3.4. By Testing Market Analysis 2017-2030 (US$ Billion)
5.4. End Users
5.4.1. Market Share, by End Users, 2021 and 2030
5.4.2. Market Revenue, by End Users, 2017-2030 (US$ Billion)
5.4.3. By K-12 Market Analysis 2017-2030 (US$ Billion)
5.4.4. By Higher Education Market Analysis 2017-2030 (US$ Billion)
5.4.5. By Corporates Market Analysis 2017-2030 (US$ Billion)
5.4.6. By Government Market Analysis 2017-2030 (US$ Billion)
5.4.7. By Vocational Market Analysis 2017-2030 (US$ Billion)
Chapter 6. Global E-Learning Market Delivery Mode Analysis by Region, 2017-2030 (US$ Billion)
6.1. Packaged Content Market Analysis 2017-2030 (US$ Billion)
6.1.1. North America
6.1.2. Europe
6.1.3. Asia Pacific
6.1.4. Latin America
6.1.5. Middle East & Africa
6.2. Learning Management Software (LMS) Market Analysis 2017-2030 (US$ Billion)
6.3. Other Delivery Modes Market Analysis 2017-2030 (US$ Billion)
Chapter 7. Global E-Learning Market Learning Mode Analysis by Region, 2017-2030 (US$ Billion)
7.1. Self-Paced Market Analysis 2017-2030 (US$ Billion)
7.1.1. North America
7.1.2. Europe
7.1.3. Asia Pacific
7.1.4. Latin America
7.1.5. Middle East & Africa
7.2. Instructor-Led Market Analysis 2017-2030 (US$ Billion)
Chapter 8. Function Global E-Learning Market Function Analysis by Region, 2017-2030 (US$ Billion)
8.1. Training Market Analysis 2017-2030 (US$ Billion)
8.1.1. North America
8.1.2. Europe
8.1.3. Asia Pacific
8.1.4. Latin America
8.1.5. Middle East & Africa
8.2. Testing Market Analysis 2017-2030 (US$ Billion)
Chapter 9. Global E-Learning Market End Users Analysis by Region, 2017-2030 (US$ Billion)
9.1. K-12 Market Analysis 2017-2030 (US$ Billion)
9.1.1. North America
9.1.2. Europe
9.1.3. Asia Pacific
9.1.4. Latin America
9.1.5. Middle East & Africa
9.2. Higher Education Market Analysis 2017-2030 (US$ Billion)
9.3. Corporates Market Analysis 2017-2030 (US$ Billion)
9.4. Government Market Analysis 2017-2030 (US$ Billion)
9.5. Vocational Market Analysis 2017-2030 (US$ Billion)
Chapter 10. E-Learning Market Analysis by Geography, 2017-2030 (US$ Billion)
10.1. North America E-Learning Market Analysis 2017-2030 (US$ Billion)
10.1.1. U.S. E-Learning Market Analysis 2017-2030 (US$ Billion)
10.1.1.1. Delivery Mode
10.1.1.2. End Users
10.1.1.3. Learning Mode
10.1.1.4. Function
10.1.2. Canada E-Learning Market Analysis 2017-2030 (US$ Billion)
10.1.3. Mexico E-Learning Market Analysis 2017-2030 (US$ Billion)
10.2. Europe E-Learning Market Analysis 2017-2030 (US$ Billion)
10.2.1. UK E-Learning Market Analysis 2017-2030 (US$ Billion)
10.2.1.1. Delivery Mode
10.2.1.2. End Users
10.2.1.3. Learning Mode
10.2.1.4. Function
10.2.2. France E-Learning Market Analysis 2017-2030 (US$ Billion)
10.2.3. Germany E-Learning Market Analysis 2017-2030 (US$ Billion)
10.2.4. Spain E-Learning Market Analysis 2017-2030 (US$ Billion)
10.2.5. Russia E-Learning Market Analysis 2017-2030 (US$ Billion)
10.2.6. Italy E-Learning Market Analysis 2017-2030 (US$ Billion)
10.2.7. Rest of Europe E-Learning Market Analysis 2017-2030 (US$ Billion)
10.3. Asia Pacific E-Learning Market Analysis 2017-2030 (US$ Billion)
10.3.1. China E-Learning Market Analysis 2017-2030 (US$ Billion)
10.3.1.1. Delivery Mode
10.3.1.2. End Users
10.3.1.3. Learning Mode
10.3.1.4. Function
10.3.2. Japan E-Learning Market Analysis 2017-2030 (US$ Billion)
10.3.3. South Korea E-Learning Market Analysis 2017-2030 (US$ Billion)
10.3.4. India E-Learning Market Analysis 2017-2030 (US$ Billion)
10.3.5. Australia E-Learning Market Analysis 2017-2030 (US$ Billion)
10.3.6. Southeast Asia E-Learning Market Analysis 2017-2030 (US$ Billion)
10.3.7. Taiwan E-Learning Market Analysis 2017-2030 (US$ Billion)
10.3.8. Rest of Asia Pacific E-Learning Market Analysis 2017-2030 (US$ Billion)
10.4. Latin America E-Learning Market Analysis 2017-2030 (US$ Billion)
10.4.1. Brazil E-Learning Market Analysis 2017-2030 (US$ Billion)
10.4.1.1. Delivery Mode
10.4.1.2. End Users
10.4.1.3. Learning Mode
10.4.1.4. Function
10.4.2. Argentina E-Learning Market Analysis 2017-2030 (US$ Billion)
10.4.3. Rest of Latin America E-Learning Market Analysis 2017-2030 (US$ Billion)
10.5. Middle East E-Learning Market Analysis 2017-2030 (US$ Billion)
10.5.1. Israel E-Learning Market Analysis 2017-2030 (US$ Billion)
10.5.1.1. Delivery Mode
10.5.1.2. End Users
10.5.1.3. Learning Mode
10.5.1.4. Function
10.5.2. Turkey E-Learning Market Analysis 2017-2030 (US$ Billion)
10.5.3. Saudi Arabia E-Learning Market Analysis 2017-2030 (US$ Billion)
10.5.4. UAE E-Learning Market Analysis 2017-2030 (US$ Billion)
10.5.5. Rest of Middle East E-Learning Market Analysis 2017-2030 (US$ Billion)
10.6. Africa E-Learning Market Analysis 2017-2030 (US$ Billion)
10.6.1. Egypt E-Learning Market Analysis 2017-2030 (US$ Billion)
10.6.1.1. Delivery Mode
10.6.1.2. End Users
10.6.1.3. Learning Mode
10.6.1.4. Function
10.6.2. South Africa E-Learning Market Analysis 2017-2030 (US$ Billion)
10.6.3. Rest of Africa E-Learning Market Analysis 2017-2030 (US$ Billion)
Chapter 11. Company Profiles
11.1. Apollo Education Group
11.1.1. Company Overview
11.1.2. Financial Performance
11.1.3. Product Benchmarking
11.1.4. Strategic Initiatives
11.2. Blackboard
11.3. Oracle
11.4. Pearson
11.5. Aptara
11.6. Adobe
11.7. Cisco
11.8. Skillsoft
11.9. Niit
11.10. FUTURELEARN Limited
11.11. Articulate Global, Inc
11.12. Baidu Inc
11.13. edX Inc
11.14. Epicor Software Corporation
11.15. GitHub Inc.
Chapter 12. COVID-19 Impact Analysis
12.1. Global E-Learning Market, 2020 – 2030, Pre-V/S Post COVID 19
12.2. Estimated Impact of The Coronavirus (Covid-19) Epidemic on the E-Learning Market Size In 2022, By Scenario
12.3. Impact on Supply Chain and Production in E-Learning Market
12.4. Impact on Import and Export
Chapter 13. Conclusion
E-Learning Market by Delivery Mode
E-Learning Market by Learning Mode
E-Learning Market by Function
E-Learning Market by End Users
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